WS 2017/18

Following lectures are offered in winter semester 2017/18:

Computergrafik 1 (DE)
Bachelor 3+1SWS (Lecture + Exercise)

Topics:

  • Math basics for computer graphics
  • Clipping
  • OpenGL: Buffer, Shader
  • Matrix transformations
  • Illumination
  • Textures
  • Color models
  • Splines
  • Raytracing

GPU Programming (EN)
Master 2+2SWS (Lecture + Exercise)

Topics:

  • OpenGL: Buffers, Textures, States
  • OpenGL: Geometry Shader
  • OpenGL: Tessellation Shader
  • OpenGL: Compute Shader
  • GPU Memory
  • GPU Simulations
  • General Purpose Parallel Algorithms
  • OpenGL: Zero API Overhead
  • Vulkan introduction

Computer Graphic Seminar (DE/EN)
Bachelor/Master (Presentation + Written report)

Topics:

  • Rendering
  • 3D/Material scan
  • Image processing
  • Procedural graphic
  • Chose your own...


More information can be found in the StudIP (only visible for internals)

 

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